paper_knight: (lighthouse)
paper_knight ([personal profile] paper_knight) wrote in [personal profile] aslandish 2013-07-22 08:57 pm (UTC)

Name: Mark Meltzer | [personal profile] paper_knight (And his mirror is [personal profile] carbon_knight and I can make a separate thing for him if you would like, or just hash it out as we go along. But he is taggable too!)
Race: Human all the way.
World Information:There's Something in the Sea/Bioshock 2 | Something in the Sea at the Bioshock Wiki, Online SitS archive, day by day--currently incomplete, but the best thing out there.
Summarize-Mark's canon begins in Montauk, New York, Earth, 1967. I headcanon it that he grew up in Queens (because who is going to stop me.) But on his version of Earth, deep under the Atlantic Ocean, there is a beautiful art-deco city full of sometimes-objectivist-sometimes-communist-always-douchelords called Rapture. While Mark's New York is pretty mundane, the people of Rapture have some pretty wild ideas and abilities. Which is what happens when you get mad scientists ~unfettered by the constraints of petty morality~.
Mark's six year old daughter was kidnapped by these people, and before arriving in Wonderland, he spent over a year tracking her down and trying to bring her home.

Personal Information:I have been here way too long and Mark's application is long gone, but here is his wiki entry. To sum up, loving father, recent divorcee, struggling writer of purple prose, explorer of the unknown, has had it up to here with weird puzzle shit. His canon point is right before he heads down to Rapture, so he hasn't seen the city yet--although he's heard a lot about it while in Wonderland, up to and including his own fate.

Issues to Be Explored: Mark misses his home and his family, especially his daughter. And he's fairly certain that he's going to walk blindly into his own death, once Wonderland gets tired of him. After everything he's done, he's not going to get to bring his daughter home.
Because of this, Mark has has a lot of guilt and fear and despair hanging over him. But he's a determined kind of guy, and he keeps it at bay any way he can-- by distracting himself with research projects or other people's problems, or by deflecting it all onto some external thing, or simply through straight up denial. Sometimes this is healthy, sometimes it isn't.

Religious Affiliation: Raised some description of Protestant through the 20's and 30's. Possibly has some Jewish relatives around. A bit lapsed/inclined to doubt due to inherent skepticism and personal troubles, but he's got a little theology behind him.

Plot: Uhmmmm? I guess that would depend on your interests! Mark has strong feelings about the Mirrors, and how they aren't inherently evil monsters, even if a lot of them are nasty people.
He tries to keep on top of arrivals--who arrives from where/when--and maps, and other Wonderland facts and statistics. He has this half baked theory that Wonderland is sentient in itself, as a place, and that it--or some part of it--has some sort of dark agenda going.

He hates events that turn residents against each other, or force people to kill--he's seen enough of them to think that they're part of a pattern, and tries to do damage control on those to whatever extent he can. Which, sadly, isn't much.

He'd like to find a way to change Wonderland's "rules" so he can keep his memories after he leaves. Which I guess might be interesting because Narnia as a world has quite a few deeply written rules and unsolved mysteries of its own. I don't know, we'll play it by ear!

Stipulations: Nope, mention anything you like.
Tagging: Yes please! Mark might have even read the books, what with having a young daughter and all. Not that he'd know every little detail, but the name might ring a bell.

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